HALI - Hide And Locate Intruders - About Us
About Us
The Resinauts are Corey Menscher, Matt Parker, Xiaoyang Feng, and Asli Sevinc. We are all recent graduates of the NYU Interactive Telecommunications Program (ITP). Corey, Matt, and Xiaoyang served as ITP Resident Researchers from September 2009 - August 2010.

Matt Parker
Matt Parker is a new media artist and game designer. He is currently an Adjunct Professor at New York University's Interactive Telecommunication Program. His work has been displayed at the SIGGRAPH Asia, the NY Hall of Science, and Sony Wonder Technology Lab. He and his team created the game Lucid, which was a finalist in Android's Developer Challenge 2 and his game Recurse, currently on display in the NYU Game Center Gallery, has been selected as a Finalist for the 2010 IndieCade Festival.

Corey Menscher
Corey Menscher is a technologist, interaction designer, web application developer, game designer. Corey's skills encompass Physical Computing, Wearable Technologies, Electronic Text, Social Software, and Mobile Apps & Location-based services. His work has been shown in The New York Times, Reuters, Fox News, CNN, Good Morning America, and other media. He is a recent Adjunct Professor and Resident Researcher at NYU's ITP, and is currently working for a startup at Betaworks.

Xiaoyang Feng
Xiaoyang has a Master degree from ITP (Interactive Telecommunications Program) of NYU in 2009. He is an Artist/Designer/Photographer/Programmer living in New York City. His work has been showed in ITP Gallery, Gizmodo Gallery, Sony Wonder Lab, IAC, Wieden+Kennedy, Portland.

Asli Sevinc
Asli is an interaction designer that likes to design games, absurd interfaces, wearables and objects. She especially likes to make pieces that spark interaction between people, therefore loves game design. She has made games for the streets, for Android, for Facebook and now for the iPhone. Her non-game pieces have been shown at Sony Technology Wonder Lab, IAC and Maker Faire. A recent graduate of the wonderful ITP, she's currently busy designing games and working at Popplet.